Data Sources & Verification
How FH6 Guide sources, verifies, and keeps content accurate
Our Five-Step Verification Process
Every piece of content on FH6 Guide goes through our verification workflow before publication:
Official Sources First
We prioritize official Microsoft, Playground Games, and Turn 10 Studios announcements, official game files, and forza.net as primary sources.
Community Cross-Reference
Tuning codes and car data are cross-checked against multiple community sources. Single-source claims are clearly labeled.
In-Game Verification
Where possible, our team verifies collectible locations, PI ratings, and car stats by playing the game directly.
Peer Review
Content is reviewed by at least one team member before publication to catch errors and inconsistencies.
Ongoing Updates
Game content is re-verified after major updates, patches, and seasonal content drops.
Source Confidence Levels
Every piece of content carries a confidence label:
Primary Data Sources
- forza.net/horizon — Official Forza website and news
- Xbox Game Studios — Official game announcements and press releases
- Playground Games — Developer updates and community posts
- In-Game Data — Direct verification from FH6 gameplay
- Community Submissions — Reader-reported tuning codes, locations, and car data
Content Categories & Update Frequency
| Content | Update Frequency | Confidence Source |
|---|---|---|
| Car list & PI ratings | After patches | Official + In-game |
| Tuning codes | Weekly | Community + In-game |
| Collectible locations | After major updates | In-game + Community |
| Map POIs | Monthly | In-game exploration |
| META car rankings | Weekly | Community data + In-game |
| Barn Find locations | After game discovery | Community-reported |
Report an Error
Found a mistake? Help us improve FH6 Guide by reporting errors:
Report an ErrorFH6 Guide is a fan-made resource. We strive for accuracy but cannot guarantee all information is 100% correct at any given moment. Game updates may change car stats, locations, and other data. Always verify in-game.